![]() The game ends when five rounds of cups have been fulfilled. The player flips over a tip and receives a coin bonus, moving the thermometer round tracker up one notch if all cups are filled. A base tea token, tea flavours and additives shown on the card are needed ingredients, and placed in an empty tea cup. If a player has more than 3 cards, a card is discarded and placed faceup in the customer pool with a copper coin from the money pouch placed on top.Īt the end of each turn, a player may complete a tea order from one customer card in their hand or visible in the customer pool. A player cannot have more than 3 unfulfilled customer cards at any time in their tea box. If drawing a visible card, a new card is immediately drawn faceup into the customer pool to replace the card taken. * Reserve a Customer – A player may also reserve a customer card from the customer pool from the visible cards or draw deck. Players cannot have more than 6 additive cards in their tea box at any time. A player may conduct two actions in the additive area: selecting all of the additive cards of one type (with new cards drawn after the first action), resetting the visible cards, or drawing a card from the additive deck. * Select Additives – Tea additive cards (milk, sugar, honey, vanilla, and chai spices) are also needed to complete most orders. Players cannot have more than 12 flavour tiles in their tea box at any time. Payment (gold, silver, or a copper coin) is placed in the money pouch corresponding to the furthest-right column the tiles were in. ![]() If the flavour tile is touching tiles of the same type these tiles are also taken. * Visit the Market – The player immediately receives a gold coin and selects a tea flavour tile (mint, jasmine, lemon, ginger, berries, and lavender), adding to their tea box. Specializing in either rooibos, green, oolong, black or white tea, you will buy and collect ingredients to fulfill your customers’ orders.Īs a tea merchant, each turn you will do one of the following: Game Design: Matt Tolman, Martin Wallace, Gavan BrownĪrt & Graphic Design: Damien Mammoliti, Mr.In Chai, you will step into the shoes of a tea merchant, combining tea flavours to make a perfect blend. Other features include a custom storage tray and black died chitboard for all tiles and tokens. In the Deluxe Edition of the Brass Birmingham, you will receive a set of 78 Iron Clays Game Counters to replace the chitboard money tokens. New actions, mechanics and strategies to discover.3 new industry types include Breweries, Potteries and Manufactured goods.New canal/rail scoring creates tactics in where you place them.Dynamic board setup makes each game unfold completely differently.A finely brewed full stand-alone sequel to the original game.One of the highest rated board games on. ![]() But Brass: Birmingham creates an entirely new and unique experience from its predecessor with a new mechanics, new industries, and new strategies waiting for you to discover. If you’ve played Brass in the past, learning how to play Birmingham will be a snap as it uses most of the same core ruleset. Cuddington, elegant graphic design, and high quality components. Unlike its predicessor, Brass: Birmingham features a dynamic board setup, making each game unfold completely differently each time you play.īrass: Birmingham features meticulously crafted illustrations by Damien Mammoliti and Mr. Brass: Birmingham features a deceptively straightforward rule set which creates interesting gameplay dynamics including a highly innovative variable turn order system and robust gift economy.
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